Thursday, September 30, 2010

STORYTELLING… The Basics (Episode 2)

So you’ve decided you’re going to tell a story. But before moving any further, let’s ask the following question.

What is a story?

At its simplest, a story is a description of change. It's how something went from being one way to being something else. But there's a little more to it than that.

Because to truly be a story, this description of change needs to have the secret ingredient.

Conflict.

You know, struggle, adversity, hardship, danger or desire. In other words, all those things that force us to take action or suffer the consequences.

In communication, this means that we should think about ways to raise the stakes on whatever we're talking about. This holds especially true in business presentations, sales pitches, press releases, but holds equally true outside of business when we wish to communicate important ideas.

However, for the speaker of English as a Second Language, it's a unique opportunity to engage a listener beyond the common practice of small talk.

So where do we find conflict? It's really everywhere in Life.

First we need to locate what in drama is called the inciting incident.

This is the event that sets the action of a story in motion. An inciting incident is what disrupts balance and forces people to take action, to restore that lost balance or perhaps to achieve a new one.

For people working in business, there can be many inciting incidents. Like maybe a major client who calls to tell you that they're taking business somewhere else... to your competitor. Naturally, something like this will set you in motion. And whatever the result, for better or for worse, will result in lessons learned and a great story to be told.

But in life in general, there are inciting incidents all the time. Like maybe you get an outrageously high bill from the phone company about those "calls" you made to Tokyo. But there's a just a little problem... you never made those calls. Most people in the modern world, have stories like these to tell.

In any case, after we identify this incident, we need to focus our attention on the 3 basic building blocks of a story:

1) The set up: This is where we set up the basic elements of the story. Here we quickly identify the protagonists, the place, the time, the context and of course, the inciting incident that leads to ... the conflict and the rest of our story.

2) The confrontation: This is the "meat" of your story, where you spend most of your time because it's where the protagonists take action as a result of the inciting incident that led to conflict. His or her goal is to restore balance and solve the conflict. To be engaging, this action should be full of challenges and set-backs. Nothing good ever comes easy, right?

3) The solution to the conflict. How does the story end? Do the protagonists solve it or not, and if so, how? What are the lessons learned here if any?

In fact, these are the key elements that make up the mechanics of any story, whether it's a simple event like a customer service experience or the story of a space crew that might not come home. Let's elaborate on these two examples.

ACTIVITIES:

1) WATCH the two videos that follow and try to identify the following: the inciting incident, the protagonists, the conflict, the context, the confrontation and the solution to the conflict.

2) THINK of a personal experience that might constitute a story. How do you know if it's a story? Test it to see if it has the right ingredients.

Bad customer service





Houston, we have a problem



In the next post, we'll talk about fundamental story elements. In other words, what details are necessary to make a situation that has story elements become a compelling story.

Tuesday, September 21, 2010

STORYTELLING... The SUPER Skill (Episode 1)

When you learn English as a second language, they tell you there are 4 skills, right?
  • Reading
  • Writing
  • Listening
  • Speaking
And that’s pretty good to get you going. But as you advance, there is a 5th skill that comes in pretty handy.

Storytelling.

Why? For one thing, storytelling is the ability to tell stories. But it’s a little more than that. After all, language is communication. And in terms of communication, storytelling is the ability to tell something… anything in way that is organized, clear and maybe even a little interesting.
So what's anything? How about a situation, incident, anecdote, experience, idea, possibility, proposal, problem, solution. The point is... if you want to get passed talking about the weather for social situations or answering "yes", "no" or "check with Tom" when discussing work matters, you're going to need this extra skill.

But you don’t have to be William Shakespeare, Charles Dickens or Steven Spielberg to know how to tell a story. It’s simply a question of managing three basic elements:
  • Basic Story Structure

  • Fundamental Story Elements

  • Key Storytelling Language

That's why, storytelling is great for professionals using English to do any of the following:

  • Business Presentations

  • Sales

  • International Marketing

  • Social Media Communication

  • Applying for a Job

And the best part is that storytelling is a skill that helps any English User speak in short, effective and meaningful phrases. So it's actually easier than whatever you've done up to now when you wanted to tell or explain something important.

How's that for a happy ending?

So, coming up next... here on PLS English Users: How any user of English as a Second Language can apply Story Structure to organize information in a much more compelling way.

Stay tuned...

Tuesday, August 31, 2010

If I asked you about... (Scene from GOOD WILL HUNTING)

In this post, we'll take a scene from the classic film GOOD WILL HUNTING in order to showcase how a language structure is used repetitively to prove a point.

In the scene we've chosen, a psychiatrist played by Robin Williams uses the following conditional structure repetitively in order to prove a point about his patient's (Matt Damon) predictable behavior:

If I asked you about.... you'd probably...

SITUATION:

WILL (Matt Damon) is an unusually brilliant young man who's grown up in a very adverse environment. He's got a smart ass attitude about everything and this usually gets him in trouble. He starts getting help from SEAN (Robin Williams), a caring couselor who's been through his share of trouble.

In the previous scene, WILL assumes he knows everything about SEAN by just looking at a paining in his office. Needless to say, SEAN is no longer upset because he's figured out WILL's behavioural pattern. This is their next meeting.

ACTIVITY:
(1) WATCH the scene once without reading the script (below) and try to identify the repetitive structure used by Robin Williams. Don't worry if you don't understand every single word. Go for the main idea.

(2) Then READ the script without watching and look for special vocabulary you are not familiar with. Remember, you've got a vocabulary list at the end.

(3) Now that you know what each character says, WATCH the scene again without reading. If you're a little more daring, you can PRACTICE role-playing the scene with a language group, a friend or even with your cat or goldfish.

(4) Try to WRITE more examples of what SEAN might say to WILL. If I asked you about ... (anything)... you'd probably (DO this, that or the other). Try MAKING SENTENCES with the vocabulary words. And SHARE it with us in the comments box.

Enjoy, English Users!




SCRIPT (vocabulary list below)

(Warning: contains strong language)

WILL: So what's this? A Taster's Choice moment between guys? This is really nice. You got a thing for swans? Is this like a fetish? It's something, like, maybe we need to devote some time to?
SEAN: I thought about what you said to me the other day, about my painting. Stayed up half the night thinking about it. Something occurred to me and I fell into a deep, peaceful sleep and haven't thought about you since. You know what occurred to me?
WILL: No.
SEAN: You're just a kid. You don't have the faintest idea what you're talking about.
WILL: Why, thank you.
SEAN: It's all right. You've never been out of Boston.
WILL: Nope.
SEAN: So if I asked you about art you’d probably give me the skinny on every art book ever written...Michelangelo? (beat) You know a lot about him. Life's work, political aspirations, him and the pope, sexual orientation, the whole works, right? But I bet you can't tell me what it smells like in the Sistine Chapel. You've never actually stood there and looked up at that beautiful ceiling. Seen that.....

If I asked you about women you'd probably give me a syllabus of your personal favorites. You may have even been laid a few times. But you can't tell me what it feels like to wake up next to a woman and feel truly happy. You're a tough kid.

I ask you about war, and you'd probably--uh--throw Shakespeare at me, right? "Once more into the breach, dear friends." But you've never been near one. You've never held your best friend's head in your lap and watched him gasp his last breath, looking to you for help.

And if I asked you about love y'probably quote me a sonnet. But you've never looked at a woman and been totally vulnerable. Known someone could level you with her eyes. Feeling like God put an angel on earth just for you...who could rescue you from the depths of hell. And you wouldn't know what it’s like to be her angel and to have that love for her to be there forever. Through anything. Through cancer. You wouldn't know about sleeping sittin’ up in a hospital room for two months holding her hand because the doctors could see in your eyes that the term visiting hours don't apply to you. You don't know about real loss, because that only occurs when you love something more than you love yourself. I doubt you've ever dared to love anybody that much.

I look at you; I don't see an intelligent, confident man; I see a cocky, scared shitless kid. But you're a genius, Will. No one denies that. No one could possibly understand the depths of you. But you presume to know everything about me because you saw a painting of mine and you ripped my fuckin' life apart.

You're an orphan right? (Will nods) Do you think I'd know the first thing about how hard your life has been, how you feel, who you are because I read Oliver Twist? Does that encapsulate you? Personally, I don't give a shit about all that, because you know what? I can't learn anything from you I can't read in some fuckin' book. Unless you wanna talk about you, who you are. And I'm fascinated. I'm in. But you don't wanna do that, do you, sport? You're terrified of what you might say.

Your move, chief. (Sean stands and walks away.)

VOCABULARY:
smart ass: (colloquial) someone who presumes to know everything about everything
Taster's Choice Moment: (pop culture) refers to a well-known coffee commercial about sharing special moments from the brand "Taster's Choice"
give the skinny on (something): (colloquial) provide a summary or short version of something
be / get laid: (colloquial) to have sexual experience
breach: a gap or rift that provides defense to a fortress or castle
gasp: to breathe convulsively or laboriously
cocky: (colloquial) arrogant
sport: (U.S. colloquial) a way of referring to someone suggesting they play fair and know how to win or lose (used ironically in the script above)
your move: (from chess) a way to say to someone, "it's your turn now" to act or do something
chief: (colloquial) if the person is not actually someone's chief, it's just a way for men to refer to one another when they wish to show a friendly attitude (used ironically in the script above)